We are pushing a patch to revert some changes made to the base HP for Heroes on Normal difficulty. Apologies for the freak out. The plan is to introduce the HP decrease later in the Apex so that all players that don't necessarily want or need a hard experience can enjoy the Normal mode at their own leisure. Our goal is, and has always been to make Normal mode very approachable, and make the Apex climb an impactful journey, that will introduce more mechanics and sets of challenges (more so than now). Happy gaming and thanks for all your feedback and patience!
Patch Notes: 4/30/2021 - v10.18
Bug Fixes
- Fixed Upgrade cost in trainer to work properly if you have the Charisma Blessing.
- Fixed reward labels while on the map for various battles.
- Fixed weird issue with Hatch Surrogate healing an enemy when it dies.
- Stormcast pendant removes 6 health instead of 10
Health Patch!
Update notes via Steam Community
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