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Update Notes



  • New sounds of coughing for Male and Female NPCs.
  • New sounds of coughing for Boy and Girl NPCs.
  • New sounds of coughing for Toddler.
  • New sounds of cutting and chopping tree for NPCs.
  • Wife, child, Herald and Castellan now display icons in inspector and interaction.
  • New sounds for Pickaxe animations for NPCs.



  • Some quests cannot be completed because NPC does not want to talk with us about the quest.
  • Some quests cannot be completed because dialogue is from another quest and nothing happens when the player finishes it.
  • With a new talent points gaining system, the player needs to spend all excessive points to complete the quest for talents because they go into minus.
  • Miners from Excavation Shed are not looking for resources.
  • After loading an old game save, wild animals spawn in the middle of the player's village.
  • Sometimes story quests cannot be completed because NPC do not want to talk about the quest. (e.g., Alwin VIII)
  • Some of the animal spawn points on the map are not working.
  • Quest givers sometimes use wrong dialogue when the player gets quest from them.
  • Sometimes quests have wrong objectives and cannot be done (most frequently it happens for "Iron Shortage").
  • Levitating clay deposits.
  • The NPC rotates to the player and walks backwards, after it is removed from work via dialogue.
  • Reduction of cases where a felled tree refuses to fall.
  • NPCs are changing their faces each time after loading the game.
  • Fire in grate will not stop now during long crafting in Cauldrons.



  • Numerous changes in the Vendors' items.
  • Russian language.
  • Ukrainian language.
  • The speed of feeling the temperature change for the player's character has been increased.
  • The penalty for overheating and undercooling has been reduced.
  • Animal breeder vendors now use icon appropriate to the animal building they work in.


Medieval Dynasty Content Depot 1129581
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