<Bug fixes and developments>
● Fixed a problem that can be canceled by expressing emotions while using skills.
● Changed the animation of the shuriken throw.
● FlyingKick animation changes.
● NerdMaker animation changes.
● NerdMaker-Cooldown 25->12 seconds, effect duration default 7 seconds -> 3 seconds modified.
● Fixed the phenomenon that the projectile collides with itself.
● Fixed an issue where throwing a shuriken while boarding does not hit itself and fly away.
● The motion of kneeling in emotional expression.
● When using emotional expression kneeling, it is modified to be released when moving.
● SpiritBomb- Fixed a bug that keeps floating above even if you pass out while collecting.
● Storm Fist-Cooldown changed from 20 seconds to 12 seconds
● Fixed a bug where the skill was not used when dashing or attacked immediately after using IronBody.
● Cannon Fist-Added knockback effect.
● Tai Chi-Modified so that it is reflected only when looking in the other direction.
● ThrowingSnot -Apply sound.
● Stadium skill-My pet and teammate's pets in the thorn can lose HP and be faint, but they will not die completely.
● When using the left mouse button while using GodBlow, the drop rate increase is doubled.
"● Trans Skill - Add objects- box, houses, stone statues, and rocks.
-Transformation time correction-Level 1 5 seconds -> 3 seconds. +0.025 seconds per up -> 0.05 seconds decrease"
"● The tree circumference of the tree of life has been reduced to about 50%. The protection shield is reduced to 20M and then modified to decrease by 1m per minute.
Modified to reduce the shield to a maximum of 10M."
● Modified so that the defense power is not displayed more than 100%.
● Double the flying speed of the IceShoot.
● Concentration-When raising other stats, +0.6 is modified to increase.
● Apnea hit damage from 50% of power to 30% of power.
● Radar Skill-Spell memorization time is reduced from 10 seconds to 5 seconds, and the time per up is reduced by 0.9->0.04 seconds.
● Revision of the critical text to be smaller and to move upwards without covering the target.
● Changed the default walking speed to the running speed and removed the running function.
● Fixed a bug where the slow effect did not work.
Patch 1.4.30-Guide to developments and bug fixes.
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