EA Release - 0.1.8 Notes
Developer Notes
With this update, I had to rebuild the updates from 0.1.7. I don't think I missed anything; but, it's possible.
Northern Westernlands - if you have made your way to this zone, let me know how your performance has been. I went with a little more ambitious level design on this one.
It's a bit outside what I am going for regarding the looks of a level - but, I really liked the "feeling" it gave me. So, I kept it.
The new local map can be zoomed in and out using the scroll wheel on the mouse or the numpad's + - keys. You can move the map around by left-clicking and dragging the map.
*WARNING** - Save games may be broken with this update *****
-
New - Revamped Trial of Blood map
-
New - General hints are now randomly displayed during loading between zones. It's a small list to start.
-
New - Local maps now available. Press the "world" icon in the upper right of the minimap to display a map of the local region/dungeon
-
New - Death magic spells: Summon Bones (novice), Animate Corpse (expert), and Summon Dead (master) are now in game
-
New - Nature magic spells: Summon Animal (expert) and Call of the Wild (master) are now in game.
-
Fixed - Bel shouldn't freeze up the game when you train with her now.
-
Fixed - Air Hag movement in Tower of Shadows
-
Fixed - Dead party members should not be exhausted anymore
-
Informational - Northern Westernlands has its fog settings turned on. It was turned off in last release.
-
Informational - Change the loading screen.
-
Known Issues - Occasional combat bug: some party members will not be able to attack. Working on this for the next update.
Changed files in this update