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Bastide update for 29 April 2021

Weekly update #59

Share · View all patches · Build 6623744 · Last edited by Wendy

Patchnotes via Steam Community
This weeks update:
  • Market now builds step by step.

  • Added the ability to disable event notifications.

  • The last 50 events can now be seen after clicking a new button at bottom right.

  • Added a few extra checks to construction to try and avoid extra resources being delivered.

  • Added info tabs to field and plot hud, this is just a small bit of related information. (Information tabs will be added to other buildings over time)

  • Changed how destroy path, multi rock and tree buttons are positioned.

  • Also changed how destroy path, multi rock and tree buttons highlights display their names.

  • Fixed stockpiles thinking they weren't full when they were causing some bad issues.

  • Fixed market max view distance.

  • Fixed wheat carry animation speed.

  • Fixed sawyer move speed.

  • Improved market performance.

  • Improved performance on wood and stone collection.

  • Fixed an issue with labourer log detection and deletion.

  • Fixed apiary max view distance.

  • Fixed an issue with full stockpiles still trying to allow resources.

  • Fixed orchard not removing grass.

  • Fixed offset on destroy path icon.

  • Fixed sleep animation glitch.

  • Fixed plot hud translation and sizing issues.

  • Increased stockpile plot size to remove gaps.

  • Font improvements to market hud.

  • Potentially fixed an issue with pasture creation.

Next week:
  • Adding herbalists (Due to gatherers not providing enough herbs as they provide multiple resources).

  • Bug fixing.

  • Balances.

  • Fix middle mouse button panning issues.

Bastide Content Depot 1115451
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