- Fixed a bug that'd softlock the game when getting a dice
- Fixed Feeling Odd and Getting Even modules boosting an Attack when hitting a shield
- Fixed Feeling Odd and Getting Even activating on Extra Actions
- Fixed Bonus Battery activating on dice without status effects, or twice
- Fixed Overflow Shield working with Getting Even/Feeling Odd
- Fixed Dotty's defeat animation not having the weapons spin in the air
- All regular Modules cost 6 ghost jars and boss Modules cost 8 ghost jars
- Fixed Spider Wolf's special skills
- Added a sound effect when adding to an existing shield
- Fixed the bonus roll effect "Start the battle with 1 Battery"
- Changed Triple Spirits to activate at the start of a fight instead of the end
Keep those issues and balance fixes coming everyone!
Changed files in this update