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Tonight's build is the 1.0 Release update - HammerHelm has officially launched!



In addition to everything in the preview builds, this update also includes localized text for the majority of localized languages (the Turkish update will be coming very soon!) and some audio adjustments to the Goblins based on feedback. The mood system has also been adjusted a bit to alleviate the pressure in the early game.

If you're just discovering HammerHelm, you can check out this update announcement which details some of the big changes and improvements made to the game recently.
https://steamcommunity.com/games/664000/announcements/detail/4752962350836758953

I know I've said this before but I want to say it again - thank you everyone for your support. We are very proud of the community we have here and no matter what the future holds for HammerHelm we will always be grateful for your support, feedback, and encouragement.

I also want to thank my publisher Soedesco for helping get HammerHelm to this point and especially thank the artists and composers who have made HammerHelm both look and sound far better than I could ever have achieved on my own.

I'll be hanging out in the Soedesco Discord (link below) for a while tonight and most of the day tomorrow. So please feel free to drop by and ask questions or just say hello! ːsteamhappyː

-Jonathan "Calandryll" Hanna
jon@hammerhelm.com
Windows HammerHelm Content Depot 664001
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