- Pressing right analog stick now locks the camera at the target, pressing it again removes the lock
- Same functionality on keyboard by pressing left shift key
- Added a game setting where auto camera lock during shooting when using gamepad can be turned on/off
- Camera locks strongly guide the camera, however right analog input isn't completely locked out, so you can aim ahead of the enemy ship while the camera follows the target.
- Fixed a critical bug where the game would get stuck in a loop creating and destroying encounters which caused a massive FPS drop and soon after it - a crash (and a handful of refunds sob)