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Element TD 2 update for 28 April 2021

Version 1.01 - Fixes and More Fixes

Share · View all patches · Build 6616899 · Last edited 28 April 2021 – 23:09:10 UTC by Wendy

Patchnotes via Steam Community

It's been nearly a month since release, and while overall it's been fairly successful, there's been lots of bugs and other stuff that's been reported. This patch here aims to address some of it with a mix of quality-of-life updates, bug fixes, and tweaks to the Campaign.


  • There's now an option to turn In-Game Notifications off
  • Essence Prompt replaced by flashing essence icon in the corner, so that it's much less intrusive/in your face
  • The Speed Score Multiplier is now listed in the corner next to the time
  • Creeps now list the actual movement speed value, and if it goes up or down, it'll now list the % change
  • If there's an Elemental Boss next to a bunch of other creeps, it should be much easier to select the Boss now
  • Toggling Ready On/Off in a lobby now has a 2 second cooldown
  • Once the countdown begins in a lobby, the host can no longer kick/switch players (which previously led to breaking the lobby)
  • Minor optimization improvements
  • Max Sound Channels increased from 32 to 64
  • Western Mode can now be toggled On/Off in-game (yeehaw)
  • New Trail added: Fractal Squared
  • Chinese Localization has been improved

Bug Fixes

  • Fixed being able to do an online singleplayer game while in Ranked Queue at the same time, causing lots of disconnect shenanigans
  • Fixed Extreme Mode bug where creeps would mysteriously stop spawning at a certain point
  • Fixed an issue where you could sometimes unintentionally "double-click" and select all towers of a type
  • Fixed a bug where changing a tower's Focus setting wouldn't transfer to a Clone
  • Fixed names not being colorized in replays
  • Fixed Random Map showing up in the Co-op Leaderboards
  • Fixed Co-op and Team Leaderboards cutting off before 100 entries are shown


  • In the Campaign, "Insufficient Requirements" now lists the actual requirements
  • When you have a Specialization, affected stats are now green/red, depending on whether they were increased/decreased
  • There's now an option to turn the Hint Box off by default
  • Transference stacks can no longer transfer to Spawners
  • M2 Score Thresholds reduced, that one was apparently sorta ridiculous
  • Toned down the HP of the Light/Dark creeps at the end of M18, Wave 25
  • M25 Speed Multiplier kicked down, shouldn't be nearly as easy to 4-star it
  • Fixed M25 Achievement breaking if you built during the 10 seconds before Wave 25 actually starts
  • Fixed M25 Achievement also breaking as a result of Trickery Clones
  • Fixed a bug where multiple Slingshot Bosses could launch a creep flying so fast that it flies off the map (and in some cases, resulted in it being unkillable because it was so far out-of-bounds)
  • Fixed Income hover display resetting to 0 when loading Checkpoint
  • Fixed loading Checkpoint resetting your available Essence

That's it for Version 1.01! It's not all the bugs that have been reported (we're still hacking away at them, keep your reports comin'), but it's a good start. There's also some more pressing concerns that we're going to try and in address in the coming weeks:

  • The game is a serious hog on the GPU
  • Cheaters

On the second point, we have noticed an influx of cheaters recently, both in Ranked play and on the Leaderboard. We've got some fixes in mind that should help mitigate that, if not erase it entirely. In the meantime, if we catch you cheating, be it raising your gold/elements in-game or plopping an impossible entry on the Leaderboard, we will ban you. More automated measures will be coming soon.

Element TD 2 Content Depot 1018831
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