Fixes:
* Fixed pets not attacking.
* Fixed so you get 15 skill points on first seraph. (All characters affected have been given the extra points.)
* Fixed so HP bar is not crazy long after seraph.
* Fixed so dead hardcore characters cant be played.
* Fixed so Trueshot skill can no longer damage yourself or players outside the allowed level range.
* Fixed so python quest requires you to actually kill all the 100.
* Fixed so bonus stats from rings/amulets counts.
* Fixed an issue that could cause logins to fail.
* Fixed a map abuse to kill monsters.
* Fixed event when servers could crash.
* Fixed so you can not leap to enter certain areas.
* Fixed forgot password page.
* Fixed an issue with dropping items.
Balancing:
* Resistance skill now protects against 1 spell dmg instead of 0.5.
* Rebalanced mage gear. For example protection for wisdom mages gives more * * AC and therefore lower AC on their robes.
* All healing spells boosted.
* Adjusted a lot of heal/buffs spells to be AOE instead of single target.
* Skill Replenish now regens every 10sec with +1 per point spent.
* Increased range of leap for warrior to 5 from 4 tiles. Lowered stamina cost to 5 from 10. Now requires 50STR instead of 60STR.
* Increased range of Taunt to 7 tiles. Taunt now requires 2 stamina instead of 5. Now requires 30STR instead of 60STR.
* Added the skill Splash to some Shields and also boosted some.
* Extended the range of splash for Warriors from 1 tile to 2 tiles around the player.
* Rebalanced monsters on island 4.
* You no longer get 1 stamina per level. You instead get 1 stamina per endurance.
New Content:
* Added new GFX.
* Extended the Caverns.
* Added new monster.
Stability/Performance:
* Improved player saving.
* Did some improvements to logout.
* Increased protection against loosing played time upon issues arising.
* Improved closing the game.
Other:
* Increased party exp to 10% boosted from 6%.
* Boosted the Ocean area. The one that you go with by raft.
* Can not create guilds with the word admin in them.
* Changed so getting a gem from monsters is now 1 in 1000 instead of 1 in 1200.
* Added some more exp gains from the steps on the adv. questline.
* Lowered jailtime for using macros.
* A brand new player market interface.
* Can only submit 20 items/player max to the player market.
* Can now search for item bonuses in the player market.
* Increased player market size to 3000 items.
* Improved some maps.
Update, Revision 871
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