it was time to change the combat feeling of the bow.
So here are the changes:
- you now have a crosshair for aiming (turns from white to red when enemy is hovered)
- you are able to shoot from a way bigger distance
- visual effect (arrow trail)
- bows are no longer dealing aoe damage (they are single target from now on). In future there might be some AOE skills
This is a good step into a more action combat-ish feel for ranged weapons and magical attacks.

I also adjusted minor things:
- fixed inventory bug
- new hammer attack animation
- improved network traffic to reduce other player lags
- fixed an issue where enemies did not attack the player
Happy Slaying :)
- Jannick
Changed files in this update