Hi folks,
it was time to change the combat feeling of the bow.
So here are the changes:
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you now have a crosshair for aiming (turns from white to red when enemy is hovered)
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you are able to shoot from a way bigger distance
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visual effect (arrow trail)
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bows are no longer dealing aoe damage (they are single target from now on). In future there might be some AOE skills
This is a good step into a more action combat-ish feel for ranged weapons and magical attacks.
I also adjusted minor things:
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fixed inventory bug
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new hammer attack animation
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improved network traffic to reduce other player lags
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fixed an issue where enemies did not attack the player
Happy Slaying :)
- Jannick
Changed files in this update