Hello dear Regain Earth Testers, Community & Pioneers,
Over the past few weeks I've been releasing regular updates for Regain Earth: First Strike and here I'd like to give an overview of all the changes.
Thank you!
As always and first of all, I want to say a big thank you to our awesome testers & Discord community & TikTok community for giving me feedback on REFS and great new ideas. This is what drives the development of the game!
Thanks a lot!!!
Updates!
- This is the last update before Early Access starts on Steam today!
- Close Combat was often voted in #📥vote-next-features (in our Discord) and is now a part of Regain Earth. Of course in a very fancy sci-fi version. I hope you guys like it. Please give feedback in the appropriate Discord or Steam Forums channels (but better Discord)
- Now wave above 3 are unlockable. You can unlock wave 3-6.
- Three Player character skins are now implemented for all early buyers as DLC. Feedback on the models and skins is welcome.
- The "No blood - Paintball" Mode is finalized and gets great feedback! Great you like it!
- In last weeks also "grenades" come into Regain Earth. The first three grenades types are, frost, healing and explosive grenades.
- Rocket launcher is also usable now.
- Just a reminder, that since some new ideas have popped up in the last few weeks and features have been completed as well, it makes sense to check in once a month to #📥vote-next-features (in our Discord) and leave a thumbs up each time just for your most appreciated ideas.
What's next?
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Work out bugs and improvements
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One more Boss-fight and a normal enemy for waves greater 4
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Third Map
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Don't forget to vote your next most appreciated features in Discord in #📥vote-next-features
If you want to be a part of our closed beta testing community, visit us in discord. If you don't own the game already, you can simply grab a key in Discord 24/4 from key-bot. Discord: https://discord.gg/z2dXQXN
Stay tuned for next updates and keep giving us feedback, bug reports and your wishes and ideas. Thanks a lot!
Greetings,
Sebastian aka. TheFlow aka. GameDevDude
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