Hey Everyone,
Lets start with an apology...
First of all we would like to apologize for various bugs in-game during the past week. Following the release of the major alpha update some things got out of control – we are glad to say that with this update we are back on track. Thanks for all of your support over the past few days as team worked overnight to get these fixes out.
Unfortunately over the past 48 hours Stars End got smashed with negative reviews - but that`s life, and honestly we dropped the ball here. Just hope the review situation will recover as the game is back to playable state. We learned our lesson and will be doing much longer testing periods in the future...
And just in case your still enjoying the game, please consider leaving some feedback or a review. We really hope Recent Review score will not drop to mostly negative as that usually has devastating effect for a few weeks.
Update 58 details
Now onto the good news.
Aside from fixing all of the terrible issues experienced in the past few days, todays update also introduces major new features and a number of other important fixes and improvements. You
ll notice that space vehicle landing and takeoff has been completely reworked with new GUI and mechanics. We have also greatly reduced loading time of the game – going from sometimes 2 minutes, to just 20 seconds. In addition a lot of exploit fixes and other improvements across the board – including bringing back ability to pick up your vehicles.
We`ll continue with another major update next week. And please keep in mind - next week we will include full translation of the game into all supported languages as well, as well as voice acting.
We plan to finally add offline single-player later on in May – sorry for the all server based solo play inconvenience meanwhile.
Thank you for your continuous support.
With that said, lets take a look at what update 58 has to offer:
Update 58
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Loading Screen Sequences are now much faster - sometimes 10x faster
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Added loading screen progress bar and other cosmetic changes
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Completely reworked taking off and landing, it now uses a marker system
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Fixed variety of issues with the old take off and landing system
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Player can now use Info screen to instantly sell any of their vehicles for 70% of the cost (instead of the old pickup ability)
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Major performance improvement due to texture streaming
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Fixed an exploit when crafting, where an item could be picked up out of inventory and still crafted
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Also applied this fix to a range of others areas, split stack, buy, sell, move, etc
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Fixed an exploit in the scrapping system, the right click menu on items is no longer clickable when there is a scrapping action enabled
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Fixed an issue with bacon, wheat, pork and chicken icons
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Bundle of Arrows now requires 6 sticks instead of 12
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Fixed game getting stuck on deleting player, was an issue with crew array
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UCFlightSuit added to the game, it will show during character creation and will be a reward during the prologue.
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UCFlightSuit Body and Boots added to Clothing Vendor
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Upgraded/fixed autorun, you can now hold the run or sprint keys when pressing autorun to use those modes.
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Fixed an issue with the base component placement range smaller than the updated landing pad size,
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Fixed more exploits while crafting
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Spotter tooltip now displays only once per session
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Fixed an issue with the spotter sometimes not working
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Fixed some issues with the shovelling animation and adjusted the timer
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Player home base radius where he can build has been greatly expanded, and so was the indicator
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-Scrapping clothing now gives a lot more cloth in return - 4x more
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Hunger and Thirst can no longer cut the player and cause them to bleed, but will eventually kill you
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Modified outlaw notification to show a tooltip that goes away and explains everything about the feature
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All tooltips can now be closed with ESC key, and it will not open the menu
Changed files in this update