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RAM Pressure update for 27 April 2021

Patch Notes 27/04/2021

Share · View all patches · Build 6609873 · Last edited 27 April 2021 – 19:39:10 UTC by Wendy

Patchnotes via Steam Community
  • Added chat. It includes:

    • All story dialogues
    • The messages accompanying the installation of a mark on the map for an ally in COOP mode
    • Messages from other players

Keyboard shortcuts:

  • Open/close input field - Enter

  • Open input field for a message to an allied squad - LShift

  • Open the quick messages panel - hold Enter

  • Open Quick Command Panel - LCtrl

  • Integrated new animations of reversals when aiming

  • Now when switching to the turn based stage of the battle, the player who lost the right to the first turn will be given an extra turn with one AP for each fighter and half the time of a normal turn, but he cannot shoot, just move

  • Increased HP of mercenaries depending on the influence of secondary characteristics "Strength"

  • Changes in skills:

    • Physical training" Assault class skill now gives 2 HP (previously it was 1)
    • Good tone" Heavy class skill now gives 3 HP (previously it were 2)
  • The first stage of the correction of weapons and body armor, which included:

Assault rifles:

AK-744 - damage +1 / crit damage +1
G63 - damage +1 / crit damage +1
L82F2 - damage +1 / accuracy +5%
SAR-12 - damage +1 / accuracy +5%
A3 - damage +1 / crit damage +1
CZ-651 - damage +1 / crit damage +1
MP-50 - damage +1 / crit damage +2
UNP - damage +1 / crit damage +2
LAR-34V1 - damage +1 / crit damage +1
CR-223 - damage +1 / crit damage +1
QBZ-89 - damage +2 / crit damage +2
SCAR-C - damage +2 / crit damage +2
AK-20 - damage +2 / crit damage +2
HK-714 - damage +2 / crit damage +2

Sniper rifles:

DSR-3 - damage +1 / crit damage +2
AZ-25 - damage +1 / crit damage +1
M93 - damage +1 / crit damage +1
VSS POKOY +1 / crit damage +1
LSR-2V2 - damage +1 / crit damage +1
HLR-51 - damage +1 / crit damage +1

Machine guns:

VARYAG - damage +1 / crit damage +1
H36M - damage +1 / crit damage +1
M-124 - damage +1 / crit damage +1
TYPE-84 - damage +1 / crit damage +1
M-67 - damage +2 / crit damage +1
XZ-13 - damage +2 / crit damage +1
LMG-51V1 - damage +1 / crit damage +1
HMG-13V2 - damage +1 / crit damage +1

Shotguns:

VTB Shotgun - damage +1 / crit damage +2
M-870 - damage +1 / crit damage +1
UTS-12 - damage +1 / crit damage +1
PM-125 - damage +1 / crit damage +2
SGA-12 - damage +2 / crit damage +2
Sledgehammer - damage +2 / crit damage +2
KA-12 - damage +2 / crit damage +2
SH1-L3 - damage +1 / crit damage +1
L3-SHO - damage +1 / crit damage +1

Grenade Launchers:

ML-8 - damage +1
ME-5 - damage +1
GR-6 - damage +2
XN-50 - damage +2

Armor:

PPS-02 - armor +1
ATPC SUPER - armor +1
TITAN MX - armor +1
PALADIN - armor +1
INTERCEPTOR W - armor +1
ARMID HAS2 - armor +1
CITADEL - armor +1
ATPC ASSAULT-2 - armor +1
PPS-04 COBALT - armor +2
DEFENDER M70 - armor +2
HX-04 - armor +1
BE-57 - armor +1
HX-04 EXTRA - armor +1
BE-62 - armor +1

  • Added indication of the application icon blinking if a battle is found and the game is out of focus
  • Added a timer that displays the time after which your operative will restore health in the lobby, health after the battle, if he wasn't immediately healed
  • Changes in the item upgrading interface in the installation of upgrades to weapons and armor
  • Changes in the interface for selecting operatives for a mission
  • Fixed a bug when with certain skills the indication of spending AP worked out incorrectly
  • Fixed a bug due to which after the window about the lack of money appeared, the selected item disappeared from the Market
  • Fixed most of the places where enemies spawn in objects in COOP mode. If you come across this situation, please send us a bug report using the keyboard shortcut Ctrl+Alt+B in the game right in the place where you encountered the problem
  • Minor optimization of grenade effects
  • Minor GUI fixes
  • Minor bug fixes on maps
  • Improved application stability, technical bugs fixes
RAM PRESSURE Content Depot 929491
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