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Update notes via Steam Community

Hi everyone!

We made a new update with some tweaks and bugfixes. Hope you'll enjoy it!

If you have any question or if you want to share your fantastic relics synergy, join our [Discord](discord.gg/revita) or follow us on Twitter!

  • Tweaks:
  • Crossroads can't contain secret rooms anymore

  • The boss alt room spawnrate has been lowered

  • Some of the boss alt room layouts got tweaked

  • Boss alt rooms can now only appear past shard 2

  • Minibosses will now only spawn in the second half of an area

  • Minibosses can't be corrupted anymore

  • Slightly buffed Hollow Hives' enemies

  • Combat rooms in the Hollow Hives can now spawn honey traps

  • The timer now won't go down when interacting with an offering statue

  • Player bullets with infinite range will now dissappear when far outside of the camera view

  • Updated, changed and tweaked some of the shard modifiers

  • Cursed Chests can't spawn relics that are cursed anymore (unless the spawned relic is always cursed)

  • The "Converter" relic now only triggers on hp damage

  • The "Wax Wings" relic now lets you fly through platforms

  • The "Giants Fang" and "Wind up Key" relics will now only give you familiars/orbitals that actually synergise with them.

  • The "Moon Earring" relic got some synergy fixes and changes

  • The "Bio Cell" relic got nerfed; Now rather than upgrading the amount of bullets, it increases the chance of spawning an additional bullet.

  • The "Squishy Shield" relic now gives 1hp per shield instead of 0.5 hp

  • The "Cursed Soul" and "Mask of Torment" relics aren't cursed by default anymore

  • The "Flashlight" relic now makes it so you don't have to shoot secret walls in combat anymore.

  • The "Bomb Grub" relic now has a timer attached to the corpses exploding, giving you an indicator and time to get to safety.

  • Bugfixes:
  • Ui elements that show your current shard level, now show up properly

  • Minibosses can't teleport into the ceiling anymore

  • Hollow Hives' enemies now have their proper death dialogue when dying to them

  • On enemy room clear (boss defeat, miniboss defeat, challenge room clear), enemies that would have extra effects (curses that spawn extra enemies, maggots splitting, etc), don't have those anymore

  • The "spikes in the middle" room is not the default denial boss room anymore (sorry)

  • Gravity bullets now roughly keep the same arc at higher enemy bullet speed

  • Shotflowers don't randomly have a flipped sprite anymore

  • The "Humble Bee" relic now has the correct upgrade text

  • "Boomerang" + "Moldy Cheese" synergy now works as intended and doesn't create bullets that stay around forever

  • The "Lifevest" relic now truly only triggers if an attack would kill you

  • The "Wax Wings" relic doesn't let you slide on walls anymore

  • You can now get cursed while flying

  • The "Clunky Chamber" curse is working properly again

Revita Content Depot 1175461
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