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Update notes via Steam Community
Hi everyone!

We made a new update with some tweaks and bugfixes. Hope you'll enjoy it!

If you have any question or if you want to share your fantastic relics synergy, join our Discord or follow us on Twitter!



  • Tweaks:

- Crossroads can't contain secret rooms anymore
- The boss alt room spawnrate has been lowered
- Some of the boss alt room layouts got tweaked
- Boss alt rooms can now only appear past shard 2
- Minibosses will now only spawn in the second half of an area
- Minibosses can't be corrupted anymore

- Slightly buffed Hollow Hives' enemies
- Combat rooms in the Hollow Hives can now spawn honey traps

- The timer now won't go down when interacting with an offering statue
- Player bullets with infinite range will now dissappear when far outside of the camera view
- Updated, changed and tweaked some of the shard modifiers
- Cursed Chests can't spawn relics that are cursed anymore (unless the spawned relic is always cursed)

- The "Converter" relic now only triggers on hp damage
- The "Wax Wings" relic now lets you fly through platforms
- The "Giants Fang" and "Wind up Key" relics will now only give you familiars/orbitals that actually synergise with them.
- The "Moon Earring" relic got some synergy fixes and changes
- The "Bio Cell" relic got nerfed; Now rather than upgrading the amount of bullets, it increases the chance of spawning an additional bullet.
- The "Squishy Shield" relic now gives 1hp per shield instead of 0.5 hp
- The "Cursed Soul" and "Mask of Torment" relics aren't cursed by default anymore
- The "Flashlight" relic now makes it so you don't have to shoot secret walls in combat anymore.
- The "Bomb Grub" relic now has a timer attached to the corpses exploding, giving you an indicator and time to get to safety.


  • Bugfixes:


- Ui elements that show your current shard level, now show up properly
- Minibosses can't teleport into the ceiling anymore
- Hollow Hives' enemies now have their proper death dialogue when dying to them
- On enemy room clear (boss defeat, miniboss defeat, challenge room clear), enemies that would have extra effects (curses that spawn extra enemies, maggots splitting, etc), don't have those anymore
- The "spikes in the middle" room is not the default denial boss room anymore (sorry)
- Gravity bullets now roughly keep the same arc at higher enemy bullet speed
- Shotflowers don't randomly have a flipped sprite anymore

- The "Humble Bee" relic now has the correct upgrade text
- "Boomerang" + "Moldy Cheese" synergy now works as intended and doesn't create bullets that stay around forever
- The "Lifevest" relic now truly only triggers if an attack would kill you
- The "Wax Wings" relic doesn't let you slide on walls anymore
- You can now get cursed while flying

- The "Clunky Chamber" curse is working properly again

Revita Content Depot 1175461
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