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Synthbiotic Dungeon update for 27 April 2021

Update Notes for 4/27/2021

Share · View all patches · Build 6606394 · Last edited 27 April 2021 – 08:46:03 UTC by Wendy

Patchnotes via Steam Community


  • Sentinel can no longer place inside walls on Aegis
  • Removed "big boi": will no longer spawn when removing a recently placed drone


  • Fixed players respawning too close to upgrade kiosks
  • Can no longer dash through slow field
  • Fixed slow field freezing player


  • Pre-placed AI now working as intended
  • Improved AI responsiveness
  • Made bear trap less visible
  • Tripwires can no longer be placed in contact with doors
  • Fixed laser drone and laser trap double-damage bug
  • Killed drones when they fall off the map
  • Aegis boss minion spawn timer scales with number of players
  • Fixed timed lasers not handling doors properly
  • Extended laser drone lasers and made them less accurate
  • Add materialization effect to miniboss drones and challenge door drones


  • Fixed Juggernaut shots colliding with slow field
  • Fixed AI not attacking players after being shot with certain weapons
  • Fixed some weapons not damaging breakable walls
  • Increased railgun sound volume
  • Added juggernaut charge sound
  • Slight decrease to railgun ramp-up time


  • Fixed video settings crashing the game
  • Added credits screen
  • Updated main menu
  • Fixed sentinel not being able to interact with end-game UIs
  • Greyed out runner upgrades that cannot be purchased
  • Adjusted anchor points in general player UI for better scaling
  • Fixed waiting lobby player list not updating properly after player disconnects
  • Fixed matchmaking issues after leaving a match


  • Added sound to wall destruction
  • Added spawn sound to challenge doors and miniboss spawner


  • Added one-way shield to Aegis spawn area
Windows Synthbiotic Dungeon Content Depot 1576881
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