Changelist:
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Fixed a bug where thrown weapons were remaining available every round.
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Fixed a bug where enraged state was being calculated twice, doing more bonus damage.
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Adjusted effect caps for spells so durations of buff spells are more generous with high sorcery/color affinity skills.
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Made several adjustments to spell power for new cap limits.
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Added a cap for increasing attributes (maximum 16) with touchstones.
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Monster updates
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Fixed bugs in the large (boss) monster pathfinding which caused them to go inert at times.
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Changed the Forest Dragon's poison breath to use the correct FX.
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Fixed data bugs that suppressed ranged attacks for some monsters.
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Updated ranged attack FX and sound for Nightmares.
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Adjusted monster statistics for better balance and increased treasure distribution.
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Updated prices for some high-end items in the Bazaar.
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Fixed an issue with the Fort Granros trainer.
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Added a confirmation prompt for fleeing combat, if you have control of the character.
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Added a confirmation screen for NPC's joining the party.
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Added a message on inventory screen that you can't remove an item because your backpack is full.
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Typo and grammar fixes.
Changed files in this update