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Gravity Ace update for 25 April 2021

v41-EA

Share · View all patches · Build 6597818 · Last edited 25 April 2021 – 17:52:06 UTC by Wendy

Patchnotes via Steam Community

New and updated:

  • Disconnect frozen ice balls from shield when shield goes down
  • Deflect bullets when they hit water blobs
  • Updated engine to Godot 3.3
  • New ice launcher art; Ice ball projectile; FixedJoint class
  • Placeholder ice turret; Placeholder art; State machine using AnimationTree (hat tip: Leonard); Working on projectile and art next
  • Added catchphrase and astronaut name from Leonard Meagher -- ty Leonard!
  • Added ice water icon to level editor
  • Updated the art and animation on the water blobs and splooshes with final art
  • Added water blob hazards to ice biome
  • Added slight blur to distortion shader
  • Simplified ghost shader so it doesn't need to read the screen
  • New ice plant art and animation
  • Revised ice wall texture; added more details
  • Added an indicator on reactor platforms to let the player know that they can drop a reactor there
  • Added button to level editor to center view on currently selected object
  • Reworked the UI for adding objects in level editor; Added popup radial object menu; New icons; New toolbar; Many little quality of life enhancements and fixes
  • Dead astronauts tell no tales
  • Added ice rock props to the ice world
  • More fun catchphrases for astronauts
  • New beamout sound effect at level exit

Fixes:

  • Fixed levels with overlapping rotating lasers to adjust difficulty
  • Fixed enemy bullets doing damage
  • Fixed weird collision bug caused by new object dialog
  • Fix rotating laser gate in wrong collision group
  • Fixed collision shape on ice rock props
  • Fixed jank on gameover screen caused by updating leaderboard
  • Check for valid instance when clearing object dialog cache
Linux Linux base Depot 1003861
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Windows Windows base Depot 1003862
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