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Skid Cities update for 25 April 2021

Introducing: Persistent, non-competitive multiplayer

Share · View all patches · Build 6597315 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Do you know how in Skid Cities you can pick where to build your city in the world? Well, now you can choose to do it in the online Skid Cities world. You will see the cities built by other Skid Cities players. You can build next to them to get bonuses. One, huge, persistent Skid Cities World!

Also, with this release, I'm introducing the region selection. Not only you can build in the Island of California or the Federal Trade Authority, but you can decide where inside these areas.

It works like this: First, you can decide whether your game will be shared online or not:

Then you of course pick the region:

Now you can decide where to build your city exactly. Different points on the map have different values for mountains, rivers, and temperature, which will affect your terrain:

You can see what the other players are building and start a city next to them to get bonuses!

If you are worried about the space running out, don't be. Each geography has 57,000 possible locations at minimum.

This is just the start! Right now, the bonuses that you get when starting a new city are fairly simple, based on the population of the nearby city - the bigger the nearby city, the bigger the bonus on the demand. I plan to add more interesting and powerful bonuses in the future, as the world is built by players worldwide. I also want to keep adding new geographies - the Republic of Texas and Norde are next.

Windows 64-bit Skid Cities Content Depot 1242631
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macOS Skid Cities OSX Depot 1242632
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Linux 64-bit Skid Cities Linux Depot Depot 1242633
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