-Plague Doctor given a plague ability, for thematic reasons
-Agents told to go to a distant location by right clicking will assign themselves a "go to location" task
-Option to enable/disable events
-Added more events. Four major chains now exist: Twins, Letter, Tomb and Pyromaniac
-Bonus difficulty given to high-level rulers and dukes on harder difficulties
-Undead no longer attack Dark Empire
-Deep Ones are no longer hostile to surface-dwellers when not at war, reducing risk of getting killed by passing armies
-Your enthralled no longer sends letters to themself to turn themself insane
-Gods no longer exist between worlds, avoiding cooldowns being inherited from previous games
-Fixed Spread Fear so it's actually castable
-Fixed bug in events where they couldn't trigger on non-city locations
Changed depots in betabranch branch