The Arena Master is back!
You now have a selection of spells that you can use in the Arena (with more to come!). There are 2 different types of spells that you can spawn in the arena, with a variety of elemental damage.
Persistent Damage Spells:
These spells will remain for the entirety of the match, while they may not do a lot of initial damage, their persistent nature makes the arena a lot more hazardous!
Non-Persistent Spells.
These spell have a higher out put of damage and are good for securing kills as an Arena Master, these are spawned above the player and have an AOE type damage or some that do high damage and spawn directly on a player.
Each spell has it's own cooldown, damage, and elemental type. Elemental Type doesn't play anything in the game at the moment, but later players can get resistance to certain elemental types and you'll be able to level up your Arena Master and unlock multiple types of elemental damage for each spell.
You can find out more about spells on the wiki.
Beast and Bosses will remain automatically spawning. But, you'll get one Boss per match that will scale better based on the amount of players in the arena.
You can set up your up your loadout right in the Lobby, so you can change things between matches.

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