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Update notes via Steam Community
Hi everyone!
1.06 has been now pushed to the beta (dev) branch.
Incase you missed the discussion post I made, I will now be uploading dev builds every Saturday (afternoon/evening) London time instead of Friday.

Developer branch
As reminder,
To get onto the new branch, right click game > Properties > Betas > add access code (betabuildtest) > Check Code > Select Beta

Changelist
  • Tweaked - Forest Combat Map
  • Add - Added faction icons to the Combat loading screen
  • Fixed - Disables camera scrolling when the Combat UI is active
  • Fixed - Removes the Hover UI over units when Combat UI is active
  • Tweaked - Ability UI
  • Tweaked - Ability UI extra information
  • Fixed - Fixed search ranges for Combat units
  • Fixed - Fixed Game not ending if the player is destroyed with other factions alive
  • Fixed - Fixed the game ending when a player unit died but the base is stil alive
  • Fixed - Fixed Trading offer refusal UI
  • Added - Upkeep
  • Added - Marketplace levels affects Trading offers
  • Tweaked - The Security room increases Defence aswell as Current Health


Known bugs
[/list]
If you find issues please let me know via the form :)

The Next Build
For 1.07 and the coming week I will still be looking continuing to look into combat and the transition between World and Combat levels. I will also be making those levels look abit more fleshed out and polished!

For more info on development and the current state of things feel free to check out
https://trello.com/b/jbsZCeRn/fall-of-civilization-early-access-development-roadmap

Join the discord or use the game options to report bugs!







Changed depots in beta branch

View more data in app history for build 6595467
Windows English Fall of Civilization Content Depot 467011
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