
Greetings, Ellarians!
Following Legends of Ellaria's full release, we received a lot of feedbacks, questions and requests.
Today we published an update with several fixes and features:
Version 1.0.0.9 (06/05/21)
- Fixed some logics for "Hired Swords" quest
- Fixed some logics for "Free Market" quest
Version 1.0.0.8 (24/04/21)
- Added a Demolish button to city construction
- Enlarged and repositioned the RTS buttons
- Multiple quest line fixes and tweaks
- Multiple fixes to followers in caves and temples
- Chapter I is unlocked even if you didn't finish the tutorial
- Made some minor optimizations
- Fixed some tutorial logics
- Golems won't block your path when entering a location
- Fixed under construction building graphics
- Fixed some entrances and door entries
- Fixed some dialogue lines
- Fixed a persistent popup during the inventory
- Made some User Interface tweaks
- Added and fixed some console commands
Version 1.0.0.4 (04/04/21)
- Improved frame rate in outdoor areas
- Fixed some temporary freezes
- Fixed some cases where the game would crash when loading a new area
- Fixed visual shadows in hill areas
- Fixed some delayed appearing vegetation
- Fixed loading from the main menu will sometimes get stuck
- Tweaked rain effect and wetness dry speed
- Restored some missing cave entrances and treasures
We are thankful to everyone who played the game and thank you for your feedback, we read your feedback carefully, and while some issues are easy to address, others will take a bit more time.
We also received questions about our future plans. Our plan is to continue to improve and update the game. Once we're satisfied with the results, we will post a new road map, showing our planned additions.
In the meanwhile, please continue to play, share your thought, and follow our updates
Thank you for your interest. See you in Ellaria,
Larkon Studio
Changed files in this update