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Update notes via Steam Community


Added 6 elf subraces:

Gray Elf
Wild Elf
Wood Elf
Aquatic Elf
Sun Elf
Moon Elf

Added 3 playable monster races:

Orc
Goblin
Kobold

Added 47 battle avatars
Added 220 character portraits (matching battle avatars)



Changed racial ability adjustments of the 7 core races
(from OGL PF/3.75 data to OGL 3.5):

Human : +2 One Ability Score -> None
Elf : +2 Dex, +2 Int, -2 Con -> +2 Dex, –2 Con
Half-elf : +2 One Ability Score -> None
Dwarf : +2 Con, +2 Wis, -2 Cha -> +2 Con, –2 Cha
Gnome : +2 Int, +2 Cha, -2 Str -> +2 Con, –2 Str
Halfling : +2 Dex, +2 Cha, -2 Str -> +2 Dex, –2 Str
Half-orc : +2 Str, +2 Con, -2 Int, -2 Cha -> +2 Str, –2 Int, –2 Cha

Other race-related adjustments:

Goblin : +4 Dex, -2 Str, -2 Cha -> +2 Dex, -2 Str, -2 Cha
Drow : +2 Dex, +2 Cha -> +2 Dex, +2 Int, +2 Cha, -2 Con
Orc/Kobold: Added Light Sensitivity
Troll: Darkvision 60 ft. -> 90 ft.
Human: Added Bonus Skills
Elf/Half-elf: Fey Blood -> Elven Immunities
Gnome: Favored class Wizard -> sorcerer (will be changed to Bard later)
Added Languages for all races
Optimized text of all races



Optimized adventurers spawn in towns:

Adjusted races/classes rates
Set matching portrait/avatar by race/class

Others:

2 modifications of House Rules for new game
Adjusted underground ambient illumination of adventure mode: 5% Bright / 45% Shadowy / 50% Dark -> 0% Bright / 40% Shadowy / 60% Dark
Right-click on race/class/build to jump to Help page
Polished English story text (thanks Manny / Eisenwulf)
Fixed: Cannot use Bastard Sword/Dwarven Waraxe two-handed as martial weapon
Fixed: Favored class error of races in French version
Fixed: Some typos in Japanese version


Note: When you encountered a bug, please zip and send your saves (the game folder/saves) to support@lowmagicage.com. It's extremely useful for debugging.
Low Magic Age Content Depot 576771
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