Hey all!
The team has been working hard to address several mild and, more importantly, a couple of critical issues that players have been experiencing. While although we're not happy these made it into the release, we are happy to say that we've hopefully knocked out a few of them!
We'll be keeping a close eye on things to make sure things behave as they should.
For an idea of what we have put into this version, check out the list below!
### Platformer
- (fix) Some localization related visuals fixed
- (update) Valenos Trial room updated
- (update) Hectos Trial room updated
### Strategy
- (fix) Returning to main menu would carry over the dialogue in some situations
- (fix) Gurabi shmup has been adjusted to prevent potential soft-locking issues
- (fix) Gurabi Quest 1 enemies could spawn outside the area in rare cases
- (update) Collectibles in the strategy now have an effect added to them to make them more visible
- (update) Damzella's speech bubble size has been adjusted
- (update) Nutoro shmup miniboss balancing has been adjusted
### Others
- (fix) Initial default settings was breaking in some circumstances
- (fix) Initial settings on first start up was having an issue causing the screen to be very dark in some cases (didn't initialize default settings properly)
Another round of fixes to brighten up your day
Update notes via Steam Community
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