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Outworlder Playtest update for 23 April 2021

Outworlder Alpha1-Preview10g

Share · View all patches · Build 6587346 · Last edited by Wendy

Patchnotes via Steam Community


please enjoy this update, especially the new enemy and weapon fixes!

And make sure you join our Discord to give us feedback, and connect with your other playtesters!

We would also appreciate if you could fill out our main feedback form at some point!

  • Mimic Larva creature is now spawned from Alien Egg
  • The goose has been dummied off of herd charts, the daytime spawner, and removed from /spawnmob.
  • Mimic Larva and Predator now create gibs on death.
  • Improved Hydroid projectile; uses block graphics instead of item icon
  • Tweaked Hydroid movement; now stays closer to the ground
  • Hydroid now shows a reticle when it’s about to lift a block via telekinesis
  • Added Debug Console -- view with F8 and press Export to save a timestamped log to the game folder (useful when running multiple instances)
  • Medkit/bandage can now be used on colonists or other players by targeting them with the mouse and clicking; they no longer have to be downed and player no longer has to crouch
  • Added medical item use animation
  • Fixed issue that could prevent medkit from reviving a downed player in multiplayer
  • Medical items now have a range check
  • NPCs now use their carried medical items on themselves if necessary
  • Dedicated server now connects to Iglooverse anonymously so server owner doesn’t need to have Steam running. Games hosted from the main menu still use Steam auth.
  • Server control widget at bottom right now allows you to soft-reset the server
  • Added “Restart Server After X Minutes” setting in multiplayer
  • Added ability to copy, paste or type in the world seed in the lobby/game setup dialog
  • Adjusted weapon damage balance for all pistols, SMGs, rifles and shotguns
  • Fixed issue that could cause you to not see some projectiles when far from the player who shot them
  • Flamethrower, RPG and other discrete projectile-based weapons now work coherently over the network
  • NPCs no longer spawn with profession Administrator (that’s reserved for Buddy)
  • Fixed issue with NPC pathing which could cause poor performance when a squad member is near you but can’t reach you

Thank you for your continued help making Outworlder the best experience possible.

Outworlder Playtest Content Depot 1592891
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