Playtesters,
please enjoy this update, especially the new enemy and weapon fixes!
And make sure you join our Discord to give us feedback, and connect with your other playtesters!
https://discord.gg/Asntr8e
We would also appreciate if you could fill out our main feedback form at some point! https://forms.gle/q6QtDPxUgPVz4QTF8
- Mimic Larva creature is now spawned from Alien Egg
- The goose has been dummied off of herd charts, the daytime spawner, and removed from /spawnmob.
- Mimic Larva and Predator now create gibs on death.
- Improved Hydroid projectile; uses block graphics instead of item icon
- Tweaked Hydroid movement; now stays closer to the ground
- Hydroid now shows a reticle when it’s about to lift a block via telekinesis
- Added Debug Console -- view with F8 and press Export to save a timestamped log to the game folder (useful when running multiple instances)
- Medkit/bandage can now be used on colonists or other players by targeting them with the mouse and clicking; they no longer have to be downed and player no longer has to crouch
- Added medical item use animation
- Fixed issue that could prevent medkit from reviving a downed player in multiplayer
- Medical items now have a range check
- NPCs now use their carried medical items on themselves if necessary
- Dedicated server now connects to Iglooverse anonymously so server owner doesn’t need to have Steam running. Games hosted from the main menu still use Steam auth.
- Server control widget at bottom right now allows you to soft-reset the server
- Added “Restart Server After X Minutes” setting in multiplayer
- Added ability to copy, paste or type in the world seed in the lobby/game setup dialog
- Adjusted weapon damage balance for all pistols, SMGs, rifles and shotguns
- Fixed issue that could cause you to not see some projectiles when far from the player who shot them
- Flamethrower, RPG and other discrete projectile-based weapons now work coherently over the network
- NPCs no longer spawn with profession Administrator (that’s reserved for Buddy)
- Fixed issue with NPC pathing which could cause poor performance when a squad member is near you but can’t reach you
Thank you for your continued help making Outworlder the best experience possible.
Changed files in this update