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Kaze and the Wild Masks update for 23 April 2021

Update notes v2.4.2

Share · View all patches · Build 6586726 · Last edited 23 February 2024 – 12:30:15 UTC by Wendy

Patchnotes via Steam Community
  • Adjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected.
  • Adjusted contrast in Thorns textures for better visibility.
  • Adjusted small visual details in some stages.
  • Fixed collision detections with the Lizard that made it lose momentum with Banana cannons.
  • Fixed controller disconnection freezing the game when more than one controller is attached.
  • Fixed Eggplant desynchronization issue in Jelly Jungle after checkpoint respawn.
  • Fixed issue introduced in the previous patch in which Onions would not spawn in Scales Showdown at end of the stage.
  • Fixed missing death triggers in Jelly Dungeon stage.
  • Fixed projectile issues for some system with specific default languages.
  • Fixed slingshot collisions glitches.
  • Fixed collision issue when attacking Dragonfruit in a slope.
  • Fixed Typhoon not detecting dash attack as final damage and increased reaction time for the player to perform final damage.
Windows Kaze and the Wild Masks Content Depot 829281
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