4/22/2021
v5.2.4 Books and Psychology
New Features:
Battle Psychology is now in. (status effects are currently hidden)
If one side is 50% weaker than the other, they will be fearful.
If one side is 75% weaker than the other, they will be terrified.
If one side is 400% stronger, they will instantly become complacent.
If one side is 200% stronger, they will moderately gain complacency.
If one side is slightly stronger, they will slowly gain complacency.
Fearful and terrified lower attack, accuracy, and spirit.
Terrified lowers magic.
Most terrified enemies are able to panic.
Fearful and terrified increases defense and agility.
Complacency lowers some stats by 10% and increases damage taken by 25%.
Complacency increases spirit by 20%.
Complacency is removed when hit.
Attack stat has twice the weight in battle psychology.
Defense stat has twice the weight in battle psychology.
Spirit stat has twice the weight in battle psychology.
Knowledge accumulation is now fully in.
Some dialogue is now affected by Knowledge and Charisma. (this is
currently a small amount with negligible rewards)
Knowledge now increases Violet's accuracy, evasion, and counter.
(at max knowledge these are only +5%)
Knowledge now secretly gives Violet some resistance to confusion.
(at max knowledge this is only 25% resistance)
Player's defense stat now helps against knock down and stun.
Almost all bookshelves can now be read throughout the game.
45 new books added.
Balancing:
Doubled the effects of current health for status protection.
Increased difficulty of Angel Harp boss.
Increased EXP from silver puppets.
Lowered Gold from silver puppets.
Misc:
Slightly expanded Ghost Road.
Fixed some random typos.
Changed files in this update