General
- Added Carrier into Panic! gamemodes
- Updated translations
- Updated Panic! gamemodes to allow for AI (cp_allow_ai), off by default
- Updated Panic! gamemodes to allow for fast weapon switching
- Updated Panic! gamemodes jumping to be 25% instead of 80% (default) stamina drain for zombie team
- Fixed zombie damage data not being in sync with the new damage factor
- Fixed shotgun blast dealing either too much or too little damage (basically, it just randomised the damage output for some odd reason)
- Fixed kill feed on Panic! modes
- Fixed a crash on Panic! mode regarding the bots
- Fixed some zombie models using eugene arms
- Fixed Infected AI trying to hit weapons instead of the player
Maps
- Fixed crash on ce_biotec_christmas
- Fixed cpc_auroraestates not having a soundscape script file
Changed files in this update