- Checkpoints now remember if your torch was lit or not.
- You can no longer peek through walls by sticking your head into them. Now your view goes black instead.
- Platform detection now has a bias in the direction of movement. Hopefully this reduces cases of "Come on, I did step onto that!".
- The common stonework texture now has higher resolution. It was rather low-res compared to many other textures in the game.
- Fixed that pots without gems left still glowed after loading save.
- Overhaul of the way the spectator cam works for people who use LIV avatars.
Enjoy, and consider wishlisting the full game if you haven't already!
Changed files in this update