Hello Space Nerds,
Here is the latest update for Tiny Space Academy. The update mostly consists of quality-of-life features, bug fixes, and a new tutorial system. Please see the patch notes below for individual changes.
What’s next?
I have received a lot of feedback and I am listening to everyone’s input. I put up a poll on what players want me to focus on next and with overwhelming results, everyone wants planet orbits. So, the next update will focus on planet orbits, new docking mechanic, and fixing the lag spikes that messes with orbits. I will also add a bunch of small features as well. Stay tuned for updates.
Improvements:
• New tutorial system
• Added full rocket stats in assembly and in flight
• Reentry notification shows heat damage
• Changed distance scale to be more accurate
• Added rocket to rocket collision and explosion
• Mobile assembly module touch offset
• Updated Assembly Panel design
• Moved staging to Assembly Panel
• Added assembly editor tools
• Added secondary engine blocked check
• New module – Basic Fairing, available at beginning of the campaign
• Improved fairing editor UI
• Added fairing auto cap button
• Changed fairing models to have curvature
• Sun causes heat damage
• Reduced Small Capsule Mass by 40%
• Reduced Small M Fuel Tank fuel to 90
• Added the ability to transfer crew between docked rockets
• Added zoom sensitivity setting
• Turned down assembly snap sensitivity
• Improved cloud graphics
• Clicking research points opens research window
• Player Guide – updated fairing editor
• Player Guide – Added Apogee and Perigee
• Player Guide – Added Transfer Crew
• Player Guide – Added Turn Engines on and off
Bugs Fixes:
• Fixed bug where staging doesn’t fully spawn
• Fixed planet highlights not appearing on Android
• Fixed astronaut comments not disappearing when in other windows
• Fixed asteroid achievement occurring when not supposed to
• Fixed blocked engine not actually blocked
• Fixed double confirm popup when deleting
• Fixed assembly sprite collision
• Fixed wheel collision with drill, solar panels, and landing legs
• Fixed docking collision to reduce unusual gravity
• Fixed incorrect planet focus when exiting gravity well
• Fixed crew duplication with saved rockets
• Fixed engine staging to spawn accurately
• Fixed holding shift while changing rocket name doesn’t increase thrust
• Fixed assembly staging interfering with iOS swipe bar
• Fixed campaign save to always check if mission is completed on load
• Fixed inverted rocket spin
• Fixed crew transfer doesn’t complete mission objective
• Fixed parachute closes at Apogee while in atmosphere
Changed files in this update