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Aron's Adventure update for 21 April 2021

Update 1.13

Share · View all patches · Build 6576266 · Last edited 21 April 2021 – 13:19:16 UTC by Wendy

Patchnotes via Steam Community

Hey everyone,

Another patch to fix some bugs and add some requested features.

We're going to take a small break to recover from the heavy few weeks we've had but we'll be back soon and to continue working on patch 1.2.

  • Tim & Tom

Patch 1.13

// New
  • Disable tutorial messages. (Gameplay Options)
  • Training Dummy at the castle to practice achieving critical hits.
    (this system scales with difficulty)
// General
  • Better Icon and a pulse for Aron on the big map.
  • Shift + Q no longer forces dash.
  • Enemy camp liberation logic changes
  • Minor animation fixes Aron. (Unarmed movement and Dual blade attack anim)
  • Fixed a bug that would block certain input on respawning. (when players tried to open a menu too early)
  • Skill tree and skill points loading method completely overhauled (In case of failure the restore function has been improved)
    (unfortunately lost skill-points in broken saves can't be recovered)
  • Challenge mode now supports interuptable attacks again for enemies to improve the flow of combat.
  • Minor Controller UI updates
  • Dialogue - Mouse -> More consistent clicking through dialogue
  • VO blocked on certain enemies that'd keep making noises after they'd died.
  • Fixed and issues with the FOV resetting to default values after certain actions.
  • Fixed a rare instance of a double spawn happening after going to a camp.
  • Cows are hidden during cutscenes.
  • Lever animation plays properly on load
  • Aron's big head will no longer appear in intro menu
// Animals
  • Animal logic updates
  • Changes to animal run logic
  • Changes to animal patrol logic
  • New idle animation setup for animals
// The vault
  • Saving for library puzzle
  • Ladder changed
  • Book projectiles despawn faster
  • Book enemies now save
// Shadow's Edge
  • Changes to enemy spawns
  • Asset loading changes.
  • Minor landscape changes.
  • Minimap fixes (things on the right side)
    (Known issue: edge icons are still rotated weird on that map but point in the right direction)
// Rive
  • Dragon appearance updated
  • Mom materials updated
  • Minor landscape changes
  • Minor foliage changes
  • Fox now automatically removed after dying. (Corpse won't stay until 8 years later)
// Heavy Training
  • Floating after bridge
// Twinblade Training
  • inside lighting changed
// Prison
  • Ice walls now save
Windows 64-bitEnglish Aron's Adventure Content Depot 1013911
  • Loading history…
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