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Everhood update for 20 April 2021

Everhood v1.0.26

Share · View all patches · Build 6570074 · Last edited 20 April 2021 – 12:32:10 UTC by Wendy

Patchnotes via Steam Community

20-April-2021 - Everhood v1.0.26 hotfix

== Important notice ==
If your game save is corrupt, it will now not appear in the main game instead of breaking entirely the main menu.
To avoid your save becoming corrupt, don’t close the game while the game is saving.
Some memory leak issues have been addressed but still in progress for further optimizations, feel free to reach us if you find any leaks!

Other things patched:

  • A lot of proofreading.
  • Disabled movement when talking to midnight town door.
  • New incinerator part 2 background as previous background had poor performance on a few computers.
  • Credits updated.
  • Added delay to interaction inputs when scene load to avoid any weird interaction while the scene is not finished loading.
  • Added missing translated sentences.
  • Fixed NG+ flag was very inconsistent.
  • Optimized topdown songs and sound memory sizes.
  • Removed more visual stuff when Photosensivity ON
  • Fixed setting difficulty selector doesn’t work well with Insane difficulty
  • Fixed Last projectiles of Purple Mage battle were not jumpable
  • Fixed some topdown walls collision, I challenge you to go out of the map
  • Now the game doesn’t break if the game save is corrupt
Everhood Content Depot 1229381
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