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- Railgun: Increased damage multiplier for charged shots, reduced required time and ammo to charge a shot
- EMP grenade: Added damage to drones
- Teleporter grenade: Increased detection range when thrown at enemies
- Enemies can now be distracted by loud sounds also when actively chasing the player, as long as they haven't just seen you
- Fixed enemies sometimes spawning in invalid positions
- Fixed enemies being able to sometimes cross closed doors after a game load
- Fixed creatures not always disappearing when killed in a lit room
- Fixed drone spotlights remaining active after destruction
- Fixed lightning gun's sound getting stuck in a loop
- Added tentative fixes for some hard to reproduce issues
- Other minor fixes and improvements
Cosmodread Content Depot 1256061
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