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Guardians of Hyelore update for 20 April 2021

Catapults have entered battle!

Share · View all patches · Build 6567394 · Last edited 20 April 2021 – 01:19:03 UTC by Wendy

Patchnotes via Steam Community

_After suffering devastating amount of losses, the units had to regroup and formulate a new plan of attack. One that the enemy couldn't anticipate.

For it wasn't a war of just swords, shields and magic any longer... there had to be a greater plan of attack. At the dawn of a new day, approaching in their glorious machinery, the call for help was heard. It's response: catapulting units to victory!_

Catapult behavior:
  • Catapults cost income to recruit just like normal units as indicated next to their icon.
  • Catapults contribute to the unit cap limit.
  • They have high armor and health. They deal low splash damage to enemies but very high damage to towers.
  • They have a very large attack range, but will only engage in battle if there are units pushing ahead.
  • If your forces are pushed back to your towers, catapults will not engage enemies until you begin pushing ahead.
Catapult types:
  • Rank 1 Catapult: Wooden Catapult. No ability.
  • Rank 2 Catapult: Thrapper Catapult.
    Ability: Quick Fire. Releases a wave of rocks in rapid succession.
  • Rank 3 Catapult: Spiked Catapult.
    Ability: Spike Smash. Charges forward at incredible speed, smashing into enemies and shooting spikes.
Gameplay:
  • Reduced XP gained from visiting previous levels slightly.
  • You can now zoom in/out of battle using mouse scroll or keypad + / -. Arena mode does not have the zoom feature.
  • Added loading screens. Tips will display periodically as the game loads.
  • Added catapults to Tower Rush.
  • Reworked the UI for stage battles. Hovering over units now displays their ability descriptions.
  • Added option in Settings to disable unit descriptions pop-up when hovering on units.

Guardians:

  • Improved Castien's 'Frenzy' ability damage.
Arena:
  • Reduced gold gain from killing enemies in Arena.
  • Reduced the 'Bruiser' unit ability damage. (Unit that flies overhead and pounces down on an area).
  • Enemies now display star-rating next to their health.
Bug fixes:
  • Fixed Divine Herald ability 'Orb of Absorption' from having a permanent effect.
  • Fixed Favor 'Quick Hire' from resetting previously earned unit upgrades.
  • Fixed random issues with unit upgrades not taking effect.
  • Fixed layering problems between units/enemies.
Windows English Tower Rush Depot Depot 1525331
  • Loading history…
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