Features
- Soundtrack is now complete! Added new tracks for zones 3 and 4. Thanks to Tiago Ferreira for your amazing work on the soundtrack!
- New icons for targeting systems:
- Added 10 new cartridges:
- Created new model for Monuments:
- Zoomed in and re-centered the campaign map to better use the screen space.
- Added level numbers and zone names to the campaign map.
- Made changes to the background scene and added more atmosphere.
- Added option to start Roguelike games with a random deck.
Changes/Tweaks
- You will no longer get duplicate cartridges past the max amount you can put in your deck until you've unlocked the complete collection.
- Highlighted zone areas are more defined.
- Improved performance in several areas.
- Added persistent car animations.
- Made minor cosmetic changes to several maps.
- Clarified some statements in the tutorial.
- Renamed "Idle Tower Entrance" (2-1) to "The Gun Store."
- Added option to send usage statistics (toggled off by default).
- Moved Roguelike mode button.
- Retook several level screenshots.
Balance Changes
- Changed starting credits on The Food Court (4-4) from 100 to 150.
- Anti-Shield Rail Gun and Anti-Tank Rail Gun costs changed to 200.
Bug Fixes
- Damage dealt will now display large numbers on the victory/defeat screens.
- Fixed rare issue where the first tower placed each session would not function properly.
- Fixed issue where drawing over 10 cards with the game speed increased could break the game.
- All buttons on the menu screen are now disabled when switching to the open packs or system modules screens.
- Fixed several crashing errors.
Changed files in this update