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BrawlQuest update for 17 April 2021

Early Access 1.3.2

Share · View all patches · Build 6557755 · Last edited 17 April 2021 – 16:09:13 UTC by Wendy

Patchnotes via Steam Community

A new version is now live with the following changes:


  • Introducing Happy Hour: between 9pm and 11pm server local time (Swordbreak is BST) there is a 50% chance of earning double loot. This stacks with double drops from Luck, so you can potentially earn 4x loot for each kill. The roll is completed for the entire party so you'll all earn the drops at the same time
  • Melee attacks now have a 1 in 5 chance of critting for double STR damage
  • Items now have subtypes
  • Increased speed of Horse mount to 4m/s (previously 3.4m/s)
  • Increased level requirement for Exotic Robe to 25 (previously 3) and reduced armour value to 20 (previously 25)
  • Reduced chance of rain
  • Reduced chance of rain stopping (this means it'll rain less frequently but for longer)
  • Removed damage fall-off for staffs. All ranged attacks now deal wep value + (1 to player INT)
  • Recovery no longer takes DEF spells into account
  • Hitting an enemy with a spell now aggros that enemy
  • Hitting an enemy with a spell now tags you for loot, XP and quest progress
  • Scrolls now have an additional tooltip message: "Not consumed on use."
Dungeon: Elodine's Cult
  • Increased The Gatekeeper (1st boss, Elodine's Cult)'s HP to 20000 (previously 10000)
  • Reduced Crazed Student Simon (2nd boss, Elodine's Cult)'s Mystic Being spawn rate to 12s (previously 4s)
  • Reduced Scholar Matthew (3rd boss, Elodine's Cult)'s HP to 100000 (previously 250000)
  • Reworked layout of Elodine's Cult
  • Added voicelines for Elodine's Cult bosses


  • Updated sprites for Leather Armour, Iron Armour, Guardian's Armour and Hero's Armour


  • Added sounds for breaking Stones, Exotic Stones, Mana Crystals & Trees


  • Improved bandwidth usage when multiple players are on the screen at once
  • Reworked world drawing to improve FPS and loading times


  • Fixed an issue that caused Gather quests to not be checked against a player inventory until a player gained the required item again
  • Fixed various world collisions
  • Fixed a server crash that would occur when an enemy tries to spawn a mob without a suitable non-collidable location within 5m
  • Fixed crafting sfx playing when sfx volume is set to 0 (feedback: Rozo, Finn Panther)
  • Fixed player moving whilst talking in chat (feedback: Finn Panther)
  • Fixed an issue that prevented staff enchantments from being taken into account when used for a range attack
  • Fixed an issue that caused quest text descriptions to flicker in the questing panel (feedback: AHrEJl and midnight)
  • Improved error message when crafting is unable to load. This should help us route out the cause of the issue
BrawlQuest Content Depot 871941
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