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The Dungeon Beneath update for 17 April 2021

v1.1.1 - The Archer Update

Share · View all patches · Build 6557510 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

v1.1.1 is here! This update brings new characters, new heroes, new daily challenges, a new difficulty level, and more!

NEW ARCHERS

  • Arcane Archer. Round End: Give all allied Mages in this column +3 Power. Available at L2 and L3.
  • Praexator. When this character kills an enemy, give +1 Power to all allied Lizardfolk. Inexhaustible. Available at L1, L2, and L3.
  • Sharpshooter. When an enemy gains Poison, deal 1 damage to them. Note that this triggers even if an enemy is already poisoned. Available at L1, L2, and L3.

HEROES VARIATIONS

You can now unlock variations of three of the basic heroes.

  • Eloa, Arcane Researcher. Round End: Give an allied Mage in this lane +2 Power.
  • Thoric of the Hammer, Master Smith. Round End: Give the frontmost ally in this lane +1 Armor.
  • Elder Gryx, Brood Matriarch. Poisonous. Inexhaustible.

CHARACTER UPDATES

We've updated some of the underused characters:

  • Wrath Conduit. Can now be found at L1.
  • Flame Adept. Can now be found at L1. The L2 and L3 versions now have 2/3 attack (up from 1/2).
  • Mage of the Sun. Now has 2/3/4 attack for L1/2/3 (up from 1/2/3).
  • Battle Mage. Now restores 2 Health every time they gain Power at L2 (up from 1 Health).
  • Venomancer. Now has Poisonous.
  • Elemancer. Now has "When an elemental is summoned gain +1 Attack. After the first round summon a Lightning Wisp."
  • Tinkerer. Summoned bombs are now moveable.

OTHER CONTENT

  • New Difficulty Level. You can now unlock New Game+++++.
  • New Artifact. Book of the Stars. Round End: Give the lowest health allied Mage +1 Power.
  • New Encounters. Three brand new encounters are available for New Game+ and higher.
  • New Daily Challenges. We've added three new Daily Challenges to the cycle. Keep an eye out!
  • Choose your path. You now have more options for picking your route through the Dungeon. Additionally, you can see which enemies you'll fight next.

ENEMY BALANCING

We've made the following changes to enemy encounters:

  • The Skittering Skorpids that accompany The Sightless One now move at the end of a round, rather than after attacking.
  • The Hollowed Champions that accompany the Mind Reaver now move at the end of a round, rather than after attacking.
  • The Spawn of Valac now spawns a Wandering Orb at the end of a round, rather than after taking damage.
  • A number of encounters are now slightly easier on New Game+ and beyond.

BUG FIXES

  • Removed an infinite loop interaction between the Praliator and Illifar.
  • The Royal Guard no longer buffs multiclass units.
  • Multiclass characters are no longer highlighted with hero-only items.
  • You can now refresh campfires after selling items if you previously has no gold.
  • The "Take no hero damage" objective no longer fails if your hero only loses armor.
  • The sound effect after defeating the final boss now correctly scales with player settings.

Do you have thoughts for what you'd like to see in-game? Let us know on our forums!

As always, thanks for playing!

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