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Update notes via Steam Community
Hello everyone! And welcome new players! :) This updates focus was on polish at first and then it turned into a hodge podge of everything. Gotta make use of the inspiration when it strikes me. The thing that will be most obviously new are the little lumpy environment objects that spawn. These are called polumps and you can roll or wall dash into them allowing you to jump. They're destroyed on use and slowly grow back while combat continues. Let me know what you think of them. :)

What's New
  • 5 new polump related upgrades
  • 1 new enemy
  • 24 new rooms
  • new polump environment
  • updated some environmental art for all the levels
  • Shiny Gummys space bar move now stuns enemies


Fixed and Tweaked
  • deflecting bullets is bit more generous
  • jump meter refills a bit faster
  • alt enemies can no longer spawn in tutorial
  • adjusted enemy placement in skinny rooms to be more fair
  • tumors in the hub will no longer spawn pistol ammo as a reward
  • increase tongue gummys reload speed slightly
  • fixed a bug where teeth fed to Gob could drop below zero causing the game to crash
  • added some safety measures for enemies that spawn over environment so that they don't get stuck


Hope you enjoy the new update! If you have any feedback you wish to share feel free to reach out through Steam, Twitter or the games Discord. Please consider leaving a review if you're feeling saucy ;)

See ya!
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