Levels:
- New maps added to rotation, some old maps taken out of rotation
- Charge placement improvement to make charges more consistently place on the side of the object you are looking at
- Dome Castle gates can be kicked from the inside, triggering the door opening sequence without a button press
- Many doors had their densities improperly assigned and have been updated
- Castle barrel map visibility fixed
- Changes to castle gate opening/closing sound to make it more telegraphed
Shotgun tweaks:
-
DL12 ADS spread increased to 40 from 30.
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DL12 Spread Pattern pushed further out towards the edges.
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Auto Shotgun spread increase from 40 to 50
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Auto Shotgun RPM increased from 240 to 300
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Damage falloff starts 13 (down from 15) ends at 16 (was 16) for all shotguns. Primarily effects kill range of the DL12.
Other:
- Fix secondaries not dropping auto-load magazine and instead loading it into the next gun
Changed files in this update