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Update notes via Steam Community

Levels:

  • New maps added to rotation, some old maps taken out of rotation
  • Charge placement improvement to make charges more consistently place on the side of the object you are looking at
  • Dome Castle gates can be kicked from the inside, triggering the door opening sequence without a button press
  • Many doors had their densities improperly assigned and have been updated
  • Castle barrel map visibility fixed
  • Changes to castle gate opening/closing sound to make it more telegraphed

Shotgun tweaks:

  • DL12 ADS spread increased to 40 from 30.
  • DL12 Spread Pattern pushed further out towards the edges.

  • Auto Shotgun spread increase from 40 to 50
  • Auto Shotgun RPM increased from 240 to 300

  • Damage falloff starts 13 (down from 15) ends at 16 (was 16) for all shotguns. Primarily effects kill range of the DL12.

Other:

  • Fix secondaries not dropping auto-load magazine and instead loading it into the next gun
Windows 64-bit Due Process Depot Depot 753651
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