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Monsters! This patch adds new weapon types to many of the monsters, rebalances monsters quite a bit, fixes a race colonizing issue, and fixes several more minor issues.

0.843 change list:

  • fixed races not colonizing planets (Vastin)
  • changed Tornado main attack from beam to plasma
  • doubled Tornado suicide attack range
  • halved check time for Tornado suicide attack
  • changed Flame attack from missile to plasma
  • decreased Haunt fire time from 3.0 to 1.5
  • doubled Thunder lightning field range
  • changed Storm and Thunder lightning attack to a chain lightning attack
  • increased Thunder approach range from 75-100 to 100-125
  • changed Disruptor from a beam attack to a plasma attack
  • doubled Ward invulnerability shield time
  • changed Guardian attack from beam to plasma
  • changed Grudge non-corrosive missile to plasma
  • decreased Obsidian fire time from 3.0 to 1.0
  • decreased Schism bomb detonation time from 4.0 to 1.0
  • changed Schism main weapon from beam to a Blast Cannon
  • changed Pulse weapon from beam to plasma
  • decreased Backlash ballistics fire time from 3.0 to 0.5
  • increased Patchwork Burn Thrower range from 150.0 to 300.0
  • added a ballistic attack to Patchwork
  • increased Legion Lord ballistic speed from 350.0 to 500.0
  • added a plasma wave attack to Legion Lord
  • increased Wrecker speed from 200.0 to 250.0
  • changed Spiroc weapon from beam to plasma
  • increased Baylisa rift chance from 0.1 to 0.2
  • changed Trypanos main weapon from beam to a Blast Cannon
  • doubled Leishma ballistic damage
  • decreased Helic fire time from 3.0 to 0.5
  • decreased Cesto fire time from 3.0 to 1.5
  • decreased Ascarid fire time from 3.0 to 2.25
  • increased Gleria damage mult from 3.75 to 6.0
  • now enemy ships don't have to approach straight towards their target so they should space out a bit more
  • Talon Nexus now also regenerates armor plating and shields
  • no longer get ambushes when attacking a planet, at least from "noise"
  • increased shield regen rates 4X from components
  • fixed most powerful race changing every other calculation because of come from behind bonuses
  • races now calculate planet values much better, which will fix some colonization issues and trading issues
  • now races value planet knowledge at 1% of the planet value
  • fixed race ships not using the new weapons correctly
  • added last 2 defensive ram icons
  • fixed planetColonized.snd
  • weapon speed on chips is now idented and color coded correctly
  • moved scroll bar in Select Other Race menu to the right some
  • updated Avian music
Drox Operative 2 Content Depot 1305311
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Windows Drox Operative 2 Win Specific Depot 1305312
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Linux Drox Operative 2 Linux Specific Depot 1305313
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