1.The materials required for the equipment shop <build> are no longer dropped from the material treasure chest, but dropped after defeating elites and bosses;
2.Work adjustment of <Tavern> in towns: get a certain amount of gold coins every day;
3.The work of the town <equipment shop> is adjusted to: convert a certain number of medals into the same amount of gold coins every day;
4.Work adjustment of <Smithy> in towns: Increase the number of gold coins obtained by the equipment shop;
5.<Megalopyr Ape> adds a new skill <Encourage>: Make the left and right two teammates randomly get 3 buffs;
6.Optimized the reward data of Merchant <Chest>, and fixed the bug that the quality frame of the items drawn from the Merchant Chest was displayed abnormally;
7.Increased the amount of ore required for high-level equipment in Smithy's <Enhanced>.
8.Fixed the bug that the crit data of <Secret Blade> was wrong after loading the archive.
9.<Physical defense Shield> is adjusted to <Radiance Shield>: HP regeneration effect +25%;
10.The effect of <Wolf Collar> is adjusted to: 50% probability to open an additional treasure chest;
11.The gold coins consumed by the hero <Awakening> have been changed to consume golden skill sticks;
12.Defeating monsters in the Secret Realm can drop gold coins and materials
13.Optimized some texts of the English version;
放置勇者:远征/idle Heroes: Odyssey update for 16 April 2021
Idle Heroes:Odyssey ver0.8.30 version Updata
Wendy
Patchnotes via Steam Community
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