Gameplay:
- Added counters for each class type that indicates how many of that type of class is alive in battle.Gold Rate:
- Increased income rate slightly for income ranks 2 to 10.- Decreased income upgrade required for income ranks 2 to 10.
Units:
- Increased Cleric hire cost from 15 to 17 gold.Guardians:
- Increased Durheim's unlock cost to 8000 gems.Threats:
- Threats now have knockback (similar to archer units).- Increased armor of stage bosses 22 through 29.
Enemies:
- Slightly reduced income given from killing enemies.Threats (bosses):
- Increased armor of all bosses slightly.Talents:
- Fixed description of 'Jimmy Jangles' to mention spellcasters specifically.Favors:
- New Favor - Displace:Instantly send all enemies back to their towers.
- New Favor - Heavenly Sword:
Send 10 magical swords from the sky to damage normal enemies for 35% of their health.
Unit Cap:
- The further you upgrade your cap limit, the greater the increase:- Cap Rank 1, 2, and 3 allow 3 extra units each.
- Cap Rank 4, 5, and 6 allow 4 extra units each.
- Cap Rank 7, 8, and 9 allow 5 extra units each.
- Cap Rank 10 allows 7 extra units, for a total of 45 units.
Hotfix:
- Fixed leaderboards from being draggable.- Lowered sensitivity on leaderboards to allow better scrolling with mouse wheel.
For full list of past updates, click here.
Changed files in this update