With this update is the completion of the second chapter of the campaign! Most of the time was spent getting the boss done. Animating is no joke!
As for the next round of updates, I intend to focus on making some more challenge and skirmish maps before starting on the next chapter of the campaign.
To sum up:
- Added Silk Worm unit to the roster.
- Added three more levels, one being a boss battle.
- Default music selection for skirmish changed from "None" to "Random".
- Skirmish now chooses a random map upon first opening the game.
- Various backgrounds updated to be less blurry.
- Banners for the campaign were updated.
- Fixed bug where generating a random map would break the game.