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Update notes via Steam Community

Hello adventurers!

This patch fixes many small and medium sized bugs that have been reported by you. Thank you for reporting what you find so we can fix it and make the game a more enjoyable experience for everyone

The biggest issue with the last update was hitching in battles when you hit multiple enemies as well as a memory leak. We're still looking into the memory leak, but the hitching should be MUCH better now. I exported every battle image file in the most efficient way. All image files are now between 10% to 50% smaller in file size, so everything should run way smoother. Let us know your experience with this.

A small amount of new content. Every weapon trainer across the game now has a sign out front showing which weapons they train you in. Also, a new item has been added for purchase in Unity in the Moloke Red Gem shop. It's a nifty little buckler that makes your attacks inflict Internal Bleeding. Might be good on a certain rich girl or for someone who counter-attacks.

Some balancing was trying to make magic a bit more usable late game. Our players who've finished the game all were finding the best offense builds only used physical attacks. Now, all magic is powerful skewed toward more powerful spells. Fire I is about 5% more powerful, but Fire III is about 15% more powerful. Vitriolic Cascade... well... you just have to try it for yourself. ;-) We also increased the MP you get from certain items and lowered the RP generation you get from all accessories. We also added two Mythril Mage Rings in Unity. One is able to be found in a house in Pon, and the other is near the end of the Crystal Mines.

There are too many bug fixes to list here, but a big one was the monster hunt issue. People were getting weird results from trying to cancel old bounties and getting the wrong rewards. If you've experienced this, canceling any bounty should reset all the bugs.

Diaspora: Divided Reigns Content Depot 1139161
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