Today's patch includes a variety of bugfixes and visual updates, alongside a new logistic options for buildings that allows you to disable deliveries when necessary.
Check out the full patch notes below:
Patch Notes - Cartel Tycoon V 0.9.0.1350
Updates & Changes
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Added buildings multi-select and unselect
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Now you can manually turn off delivery (in-out) to any building in logistic tab
Balance
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Adjusted terror increase amount when burning buildings
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Lieutenants can now use "Burn Building" abilities on city buildings
Bug Fix
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Losing a Research Center will now appropriately cancel research
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Fixed some vfx issues
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Fixed some ability icons issues
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Fixed some texts
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Fixed burning animation so that they appropriately end after the hotel burns down
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Fixed some performance issues
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Fixed Taxi Station lost money after game loading
Visual
- Added animations for some buildings
Known issues
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City buildings show quick road button
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On some Windows versions (specifically if something has been done with the default Media Player) our animated intro causes the game crash. The temporary workaround is to turn on “Skip movies” in the settings menu.
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Some Nvidia cards cause D3D to crash at start-up (https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/256280/unreal-engine-is-exiting-due-to-d3d-device-being-l/)
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The main menu UI is bugged at some laptops - switching from Fullscreen to Windowed or Borderless usually fixes this.
Changed files in this update