Swordsman 1.26
- Blackbeard buffed
- Enemy ragdolls are heavier
- Weight and stiffness adjustments made to weapons
- The Gun Sword can now penetrate (shooting) through one body
- New modifier: Unlimited Gun Sword range
- Brightened the Horde map a bit
- Boss weapon recharge modifier works twice as fast now
- Nerfed boss dismemberment chance (without modifiers)
- Slightly reduced chance of decapitation by Gun Sword at larger distances
- Hitting enemies with body parts does some blunt damage
- Added the option to disable dismemberment but keep blood
- Blackbeard's kick distance increased
- Softer enemy spawn visual effects
- Added more slap-like sounds for hitting with dismembered arms/hands
- Passive AI modifier will prevent Kraken from sinking ship
- Fixed exploit: Frostbite can be recharged on frozen enemies
- Softened look of bullet hole left by Gun Sword
- Bug fix: Blackbeard can fall off the ship
- Bug fix: Player HP is huge (if enabled) when wearing pirate armor
- Bug fix: Grip indicator can get stuck on body parts (rare)
- Bug fix: Blackbeard can kick players even if they're dead
- Bug fix: Pirates don't spawn in the Arena if "All" enemies are selected
- Bug fix: Some things in Pirate map don't make hit noises (environment)
- Bug fix: Picking up Mongol & Viking heads glitches the arm
- Bug fix: Leaving a game during chrono can leave audio in slow-mo
- Bug fix : FPS issues reported when looking at Gun Sword covered in blood
- Bug fix: Some modifiers can stay on even if disabled (possibly only new one)
- Bug fix: Sometimes dismembered (dead) enemies make flopping sounds
- Bug fix: If you die while recharging a cannon it might get stuck next round
- Bug fix: Sometimes dismembering produces duplicate hands? (rare)
- Bug fix: Bjorn and Jotunn don't spawn
- Bug fix: Grabbing despawning body parts will get your hand stuck (rare)
- Bug fix: Multiple Gun Swords can be equipped by traveling back to hub
- Bug fix: Arena master cannot be shot by Gun Sword
- Bug fix: Slashes on body parts don't spawn decals
- Bug fix: Viking shield shader looks strange
- Bug fix: Pirate armor doesn't appear in starter menu if worn
- Bug fix: Enemy spawn effects don't appear on Pirate map
- Bug fix: Rare achievement bug for PCVR players
- Bug fix: Sunk by Kraken tip on death not reading in Japanese
- Bug fix: Gun Sword decals never despawn
- Bug fix: Enemy can be killed before appearing (rare), causing issues
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
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Patch 1.26
Update notes via Steam Community
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Medieval VR Content
Depot 1206481
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