Hey Anglers!
Here's the patch note for Update 0.6:
- New skybox.
- Dynamic clouds in the sky.
- New in-game time system.
- New options in the graphics tab.
- Player faint when out of breath underwater.
- New fishing system (under development)
- Changes in the map textures.
- Changes in the water textures/effects.
- Changes in the fishing line physics.
- Changes in the buoyancy of the floats.
- Changes in the position of the fishing rod in the player's hand.
- Changes in the lighting system.
- Changes in the ambient sounds.
- Changes in object reflections.
- Changes in splash animations.
- Better colliders for everything.
- Some object got a new texture.
- Prevents players from jumping through the hills.
- Some object position changed.
- It's no longer possible to change the density/distance of the reeds.
- Gamebreaker bugs fixed after save.
- Player colliders fixed.
- Fish on the hook will be saved.
- It's easier to pick up underwater objects.
I wish you a fish-rich game, see you in the next update.
Changed files in this update