Began working on Baltane Castle and added it to the game. Once additional scenes have been added and side quests, the area will be made available. Baltane Castle is the next location in the main quest line. By completing the Seekers Guilds tasks you catch the attention of those in power. Alongside this update are gameplay improvements. Also lightened up some areas in the main town at the request of the community feedback.
Additional Plan Update:
Currently I'm looking for any bugs within the game, as to make sure all the new content is being deployed in a playable environment. If you have any bugs make sure to post them in discussion and I will try to handle them as they come in.
2ndly I intend on adding more access to areas previously visited. For example the Abandoned Castellum Caves have multiple locations that are locked off during the tutorial. Im going to be adding additional areas and quests to bring reason to return to these areas.
Finally - Upon request of the community during the tutorial portion, I will be adding gear that is rewarded to the player when they choose their path.
Warrior Path: Ruined Greatsword - A broken greatsword that once belonged to a prestigious family of war mongers.
Archery Path: Trainees Bow - A short bow lost to time that was used by a young bowman in training. It has been modified to not only fire arrows, but fire small scratch stones that can challenge guards.
Magic Path: Impulse Bolt - A primitive spell that uses a small amount of stamina and mana to release bolts of wind that stun and impact foes.