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Hi, all!ːsteamhappyː
The early access update of 3MH is nearly ended.
Check out the weekly update below!

Main Contents

1. Critical chance & Block rate




The new system, critical chance and block rate have been added.

Critical chance : Deals additional true damage equal to original at indicated probability
Block rate : Reduces damage by the indicated amount.

* Critical chance and block rate don't affect fixed damage.
* Critical chance and block rate are available on the great invasion mode
* The enemy's critical chance and block rate increases by invasion level * 0.5%
* You can increase your critical chance and block rate by spending gems before starting the round.


2. New cards





As new systems are added, new related cards are also added.
You can get these cards in the card remodel tab and they only appear in the great invasion mode.


System

- You can fix 3 durabilities of the house by spending 1 gem.


Character

  • Inventor
    - Fixed an issue that the mana skill of inventor eliminates the 4 same towers.

  • Fisherman
    - The cost of 'Bream' card has been changed from 20 to 10.

  • Rogue
    - The cost of 'Doppelganger card has been changed from 5 to 8.

  • Barbarian
    - The maximum amount of charged attack has been changed to 1. (2 if the player has the hone relic.)
    - As the 'Taunt!' card is changed to the critical chance card, It's removed from the starting deck and
    'Flag!' card has been newly added.

  • Oracle
    - 'Praise' card has been changed to make every enemy silent and to make attack all oracles.

  • Vampire
    - 'Silver Bullet' card
    - 'Keyword : R.I.P' has been removed from 'Silver bullet' card.
3 Minute Heroes Content Depot 1475461
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